![]() Imagine going back to the canyon where your bold Mayan Atlatlists held off the invading Greek spear men over 1,000 years ago - you can display something of their sacrifice, becoming the envy of your neighbors.Ĭulture is only one aspect of the Civilization V experience, and Brave New World also plans on bolstering other systems like diplomacy. After you research archaeology you'll be able to visit antiquity sites of "historic" battles fought earlier in the game, searching for artifacts you can display in museums. Another way you can obtain Great Works for display is through the new archaeology system. Do this to all the civilizations? You win the game. Generate more lifetime tourism than they're generating culture, and you'll win the cultural shadow war. You can then place this piece within buildings like museums or opera houses, generating points to bolster your civilization's culture, as well as new tourism points that pressure the civilizations around you. ![]() When you produce a Great Artist, or the expansions new Great Musicians or Great Writers, you can have them create a specific piece for you. You don't simply do this making building and wonders that generate culture, but by actively working to spread your culture one Great Work at a time. ![]() You won't convert a city to your civilization a la Civilization IV, but you can win by exerting majority cultural influence over all the other civilizations. Instead of what Beach calls the "passive" option of building a few cities and kind of holing up while you attempt to make them amazing, the goal is for Brave New World is to reintroduce the idea of cultural warfare. Ideologies are super important to a civilization's culture, and Brave New World wants to address the Cultural Victory option as well. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |